Untitled Home | Profile | Archives | Friends

Guide to the Races10/18/2008
  The realms of the Warhammer World are in a constant state of war. Good versus Evil and the many shades of grey in between make the world a dangerous, violent ever-changing place. Although enemies in the past, the Dwarfs and High Elves have continuously come to the aid of Men, while the Forces of Darkness scheme and plot with and against each other to bring about the destruction of the Forces of Order.  warhammer items
Post Comment

aijiaen11/25/2008
This unit <a href="http://www.wowgold-de.com" title="wow gold">wow gold</a> would be just a little bit faster than a seige tank and would have the role of destroying enemy armor or heavy units. It would be able to counter a bunch of <a href="http://www.wowgold-fr.com" title="wow gold">wow gold</a> siege tanks or ultralisks or something. It would attack with three cannons, 1 mounted on top and two mounted on the sides. The Armor Annihilator would have <a href="http://www.wowgoldlive.fr" title="wow gold">wow gold</a> strong damage against heavy targets and would be a good counter to heavy units as the armor annihilator would move just a tiny bit faster than most heavy units move <a href="http://www.wowtao.de" title="wow gold">wow gold</a> so it could hunt them down and destroy them. However this unit may seem overpowering but small units such as a marine, zealot or zergling could easily destroy this unit. The <a href="http://www.wowtao.fr" title="wow gold">wow gold</a> three cannons arent actually really aimed, they are mostly just positioned at a target and then the guy inside hits the "fire button" so the three cannons hit in <a href="http://www.gogoer.fr" title="wow gold">wow gold</a> a triangular raidus, which would be most parts of any heavy unit, however probably only the main cannon would hit a lighter unit such as a marine or reaper making <a href="http://www.gamelee.de" title="wow gold">wow gold</a> it easily counterable to light units.The Terrans realizing that many of their stronger heavy units such as <a href="http://www.gamelee.fr" title="wow gold">wow gold</a> the siege tank and the thor were very usefull brought up other things, what if when two Terran armies collided, the enemy army would use Thors and Siege Tanks. This question brought up a bunch of vehicles <a href="http://www.gold-wow.org" title="wow gold">wow gold</a> and ideas however one stuck up above the others, one group of terrans brought up a specialized heavy unit destroyer with cannons that would fire in a triangular radius, thus <a href="http://www.wowgoldkaufen.com" title="wow gold">wow gold</a> damaging a lot of a heavy unit or vehicle. It was tested against Thors and Siege tanks and proved to be invaluable in destroying these units, as a <a href="http://www.world-of-warcraft-gold.net" title="wow gold">wow gold</a> pack of them could easily bring down a group of siege tanks, even a larger group brought down a group of three Thors. The Dominion took to the <a href="http://www.wow-gold-kaufen.com" title="wow gold">wow gold</a> idea but realized that this unit would be useless against protoss and zerg.
Posted by Anonymous

aijiaen11/25/2008
I've learned that [URL=http://www.gogoer.fr/dofus-c-2449.html]dofus kamas[/URL] attacking players from the back means they can't block, parry, or dodge. Is this [URL=http://www.gogoer.fr/dofus-c-2449.html]kamas dofus[/URL] the same with mobs?It's supposed to be the case, however I'm not sure if it always works that way in practice.i have never heard anything about hitting a player from behind making it so they cant [URL=http://www.gogoer.fr/the-lord-of-the-rings-eur-c-1786.html]Lord of the Rings Online Gold[/URL] dodge or parry, in raids melee classes never go behind there targets so i assume there is no such thing and its the same [URL=http://www.gogoer.fr/the-lord-of-the-rings-eur-c-1786.html]LOTRO Gold[/URL]for mobs.Yes, players can block parry or dodge attacks from behind. Even against a rogue ambushing from stealth that the player wasn't even aware that they were there. The same [URL=http://www.gogoer.fr/the-lord-of-the-rings-eur-c-1786.html]LOTR Gold[/URL] applies to NPCs. The only time positioning matters is that the target needs to be in front of you, and some rogue and druid catform abilities [URL=http://www.gogoer.fr/fly-for-fun-c-2484.html]fly for fun penya[/URL] require you to be either behind or in front of your target.Players CANNOT Dodge block or parry attacks [URL=http://www.gogoer.fr/fly-for-fun-c-2484.html]flyff penya[/URL] that come from behind them.NPCS CANNONT BLOCK OR PARRY attacks that come from behind them.NPCS CAN dodge [URL=http://www.gogoer.fr/fly-for-fun-c-2484.html]buy flyff gold[/URL] attacks from behind BUT players cannot.this is why in a raid all melee classes need to attack from behind the boss in order to reduce the amount [URL=http://www.gogoer.fr/fly-for-fun-c-2484.html]flyff money[/URL] of parries.I understand that this forum is for beginners.but when a beginner asks a question, please understand what you are talking about before you spread misinformation.keep in mind that [URL=http://www.gogoer.fr/final-fantasy-xi-c-1329.html]Final Fantasy XI gil[/URL] you can MISS from all directions. So if you are a rogue and you ambush a player, they wont BLOCK it, but you can MISS your attack. So the [URL=http://www.gogoer.fr/final-fantasy-xi-c-1329.html]ffxi gil[/URL] number of times my rogue has had attacks parried or dodged from behind their target while [URL=http://www.gogoer.fr/final-fantasy-xi-c-1329.html]final fantasy 11 cheap gil[/URL] in stealth never happened. Got it. that's because you didn't position yourself right!if you stand inside the mob or too close, your [URL=http://www.gogoer.fr/final-fantasy-xi-c-1329.html]buy ffxi gil[/URL] weapons can go through it, and you will get parried etc.NPCs can indeed dodge from behind. I've had them dodge my backstabs and mutilates a few times, and those can only [URL=http://www.gogoer.fr/warhammer-online-us-c-2485.html]buy Warhammer gold[/URL] be done from the back, so it's not a question of them "turning around just in time" either.Those cases are clear to my mind because [URL=http://www.gogoer.fr/warhammer-online-us-c-2485.html]Warhammer gold[/URL] every time it happens, I ask myself "how the hell do you dodge an attack you can't even SEE?"Melee DPSers in your raid are playing very badly, increasing the damage to your tank and [URL=http://www.gogoer.fr/warhammer-online-eu-c-4382.html]buy Warhammer gold[/URL] decreasing their own damage output. Mobs do dodge [URL=http://www.gogoer.fr/warhammer-online-eu-c-4382.html]Warhammer gold[/URL] from behind, but they don't parry or block.
Posted by Anonymous

Entry 20 of 39
Last Page | Next Page